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Re: Problems using Anycast TV dongle

Posted: Tue Jul 09, 2019 9:52 am
by Nadahar
It's partly you that miss something and partly Anycast that mislead you. DLNA is based on the idea that a "control point" will control playback (seeking, start, stop, pause, volume etc) and allow you to "browse" the server's content and select what to play. Because of this, as good as all "DLNA renderer" have a built in control point. Chromecast, Miracast, Anycast etc doesn't implement the "control point" functionality since that would make them more expensive (and they would need a remote control or some other means of control). Chromecast doesn't claim to support DLNA at all though, it's a "Google services only" device.

So, what you need is a control point. What you found in UMS (when clicking the renderer icon) is a very simple, incomplete and buggy control point implementation. I wouldn't recommend anyone that they'd actually use this. In the UMS web interface, there is a related functionality called "bump" which allows you to "order other devices" to play a media instead of playing it locally in the browser. It's slightly more usable than the one in the GUI, since you don't have to browse to the location of every file you want to play, but it's equally bugged. You might have luck and be content with what it offers, although I would look for another solution.

There are many applications that will serve as control points for the mobile platforms. If you have an Android device, I would recommend testing BubbleUPnP, although there certainly are others that will do the job as well. On iOS there are similar options, although I don't know their name.

BubbleUPnP and a similar application, will allow you to control your Anycast and browse UMS.